Damage / DPS
Plug in base damage and fire rate. Crits multiply by 3×, mini-crits by 1.35×. Falloff is a rough linear sketch — not exact engine math.
Approximate helper only. Real TF2 damage uses per-weapon curves, ramp-up/falloff ranges, and modifiers this toy does not fully model.
Inputs
Results
—
Damage per hit
DPS—
Multiplier—
Falloff applied—
Damage / 10s—